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106-120 of 211 messages displayed
106. idkfa   (23.03.2011 06:49)
0  
Any news for us? biggrin

105. m210   (09.02.2011 22:41)
0  
Heh, thank you, man biggrin I'm trying happy

104. fortea gamekitchen   (09.02.2011 16:03)
0  
Proud of you man! Neither monolith nor gt gotta do it. but you did! i bett you'll make it! yea we're also fans of zis stuff but none here yet han't started. thanks for that's yo doin! now i'm downloading your feb'11 version to check t up! well done! by the way. some your blood 4exmpl effects looks even better that we'v face geen blood original:) heh GOOD LUCK! i wish you only happy c++ code during coding and proper *.art files to gotta done zere!!

103. m210   (16.01.2011 00:56)
0  
we haven't mappers, programmers only smile
After made AI, weapons and items, I can do fix some maps.

102. KEITZER   (15.01.2011 20:25)
0  
so we got a mapper plus 2 programmers?
thats really nice alpha release is looking good? i cant wait anymore hhaha keep it up!! greetz tom

101. Александр [[M210®]]  (13.01.2011 22:40)
0  
Btw, new alpha release from 13 Jan 2011 is available biggrin

100. Александр [[M210®]]  (13.01.2011 22:40)
0  
eDuke32 not support correctly ROR, but SzilАrd BirС (second programmer) working on fix ROR drawn in eDuke32. I made new alpha release which includes modified exetable of eDuke32 with more stable ROR (but not work correctly too)

Well, for build ROR sector m32 have sectoreffectors with number 41-45. Is need to set angle of SE actors to 512. More in detail you can download new alpha and look it on e1m1 map


99. Cmelda   (12.01.2011 11:05)
0  
Hello, i am very happy that someone is working on the blood-to-duke32 conversion. I am currently trying to fix all the maps in mapster32 but i have a big problem with the sector-over-sector feature(this is a big blocker). Eduke32 (mapster32) doesn't support such feature (i saw some other tips and tricks how to do this but some maps in Blood are designed with this feature). If you know some way please let me know. If not, then i will figure something out smile

98. idkfa   (30.12.2010 03:43)
0  
x2 biggrin biggrin biggrin happy

97. fortea   (29.12.2010 18:02)
0  
BLOOD TC is project that EVERY fan of blood MUST HAVE! We like blood but some of us unable to play it on DosBox and also we need new fx and and and... so definitely! RESPECT!

96. m210   (28.12.2010 20:03)
0  
Today I recorded video of new ROR in my BloodTC.
It have some lags, but it's working Thank for SzilАrd BirС, whos writed this ROR code!

http://www.youtube.com/watch?v=F_orrwmGN30


95. m210   (20.12.2010 02:26)
0  
and one programmer + me biggrin

94. m210   (20.12.2010 02:25)
0  
Nothing now wink

93. tom van de sande [keitzer]  (19.12.2010 21:33)
0  
who is the mapper or builder than? greetz tom

92. idkfa   (17.12.2010 02:24)
0  
It is very cool to see the project return!!I knew you guys werent going to give up on it. THANKS biggrin biggrin biggrin biggrin biggrin biggrin biggrin biggrin


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